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Privateer: Ascii Sector 0.4.4 Updated 20 Nov 08 6:59
submitted by Christian Knudsenposted by nath
Category: action
Avg. Rating: 4.264.264.264.26

Description: Roguelike variant of Wing Commander: Privateer

Changelog:

  • 64-bit version released
 

ATI Radeon Linux Display Drivers 8.532 Updated 18 Nov 08 21:29
 posted by nath
Category: code
Avg. Rating: 3.323.323.32

Description: Proprietary Linux drivers for ATI Radeon cards

Changelog:

  • A fatal server error no longer occurs when changing the display resolution using Catalyst Control Center Linux Edition and restarting X.
  • Catalyst Control Center Linux Edition: Clicking on the 3D leaf in Page Tree no longer results in 3D Page Tree failing to respond.
  • Catalyst Control Center Linux Edition: A green box at the bottom of the page the TV and Position page is no longer displayed.
  • Default buttons are no longer available in the Catalyst Control Center for driver options that do not have custom settings available.
  • HDMI Audio support for the Linux Operating system is now available for the ATI Radeon HD 3100/3200 series of products.
  • Hot plugging a digital panel to an ATI Radeon HD 46x0 series product no longer results in the digital panel failing to become active.
  • X-Windows no longer fails to launch after the driver installation for the ATI Radeon HD 4870 product.
  • Rebooting the system after completing the driver installation no longer results in X failing to re-start on systems containing an ATI FireGL V7700 series of product.
  • X no longer fails to respond when shutting down in dual head mode.
  • The entire X desktop including the mouse cursor is no longer choppy during playback of video files or suzi test app.
  • The TV size and position adjusting sliders are no longer missing on systems running Linux.
  • Running aticonfig -initial -f on a system with two display devices connected no longer results in dual head mode failing to function.
  • Automatic post install configuration is now functioning.
  • Corruption is no longer noticed on the Linux Desktop when moving an application or browser window.
  • Logging out one of multiple users no longer results in X failing to display an image.
  • Connecting an HDMI display device may result in the audio failing to be heard.
  • Connecting both a CRT and DFP display device no longer results in the CRT failing to display an image if the DFP is disconnected and then reconnected to the system.
  • The resolutions of 540p and 1080p @ 60Hz no longer fail to be added to the Display Manager list of resolutions when they are selected from HDTV -> Formats.
  • Connecting an HDMI display device and connecting an HDMI cable from the graphics card to the display device no longer results in audio failing.
  • Closing fgl_glxgears or glxgears via the toolkit "X" in a multi-head dual-head environment no longer results in a segmentation fault.
  • Running textured video on systems running Linux no longer results in a segmentation fault.
  • GLESX: An unresolved symbol error is no longer noticed in the XOrg log.
  • Playing rotyov no longer results in the system response time becoming slow on SLES10.2.
  • Doom 3: The performance gap between Windows XP and Linux no longer increases when CrossFire is enabled.
  • Doom3: Enabling clone mode and setting the display resolution to 1280x1024 no longer results in corruption being noticed.
 

Linball pre beta New 18 Nov 08 20:38
submitted by rafaposted by nath
Category: arcade
Description: LINBALL (Linux Pinball) - an open source pinball game

Linball (Linux Pinball) is an open source pinball simulation.
We are writing this video game for a contest and at least a Linux and Windows version will always be available to download.

 

D2X-XL 1.13.95 Updated 18 Nov 08 19:33
 posted by nath
Category: action
Avg. Rating: 4.154.154.154.15

Description: Descent 2 OpenGL port

Changelog:

  • Fixed: Visible objects occasionally weren't rendered
  • Fixed: The game could stutter when high corona quality was enabled
  • Fixed: Static smoke was way too thick
  • Fixed: 2D objects (e.g. shield powerups) behind transparent walls weren't rendered
  • Improved: You can now jump to secret levels with the freespace cheat by entering negative level numbers
  • Fixed: D2X-XL crashed when the player re-entered a secret level
  • Fixed: D2X-XL crashed when trying to load Descent 1 levels that had no segment side flagged as 'end of exit tunnel'
  • Fixed: Faces containing transparency occasionally weren't rendered
  • Fixed: Standard AI aggressivity turned robots into sitting ducks
  • Improved: Multi threading is now used for lightmap calculation if available
  • Fixed: A bunch of errors and warnings appearing in OS X compiles
  • Fixed: Player ships didn't wiggle in nostalgia mode if wiggling had been turned off in non-nostalgia mode
  • Fixed: Descent 1 briefings weren't properly displayed in nostalgia mode
  • Fixed: Displaying robots in Descent 1 briefings crashed the program
  • Fixed: If a level contained several boss robots and multiple boss robots were disabled or the level was a standard level, only one of the bosses behaved like one (i.e. cloaked, teleported and created robots); also, killing one boss didn't kill the others
  • Fixed: Most shader programs had gotten messed up in the previous release, leading to dysfunctional hardware headlight and per pixel lighting
  • Fixed: Parts of objects behind semi-transparent faces weren't rendered
 

JamochaMUD 3.7 Updated 18 Nov 08 19:15
 posted by nath
Category: rpg
Avg. Rating: (not yet rated)

Description: JamochaMUD is an open source MUD/Muck client written in Java.

Changelog:

In addition to fixing some smaller bugs, this release of includes the ability to "co-brand" the client. This feature allows Web sites using JamochaMUD to display their own graphic on the World Connector window and provide XML-based lists of MU*s to present to the user.
 

TwigMan 1.0.1 Updated 16 Nov 08 17:39
 posted by nath
Category: arcade
Avg. Rating: (not yet rated)

Description: 80s style platform game

Changelog:

  • Bugfixes
 

NAEV 0.3.3 New 16 Nov 08 14:34
submitted by bobbensposted by nath
Category: action
Description: 2d action/rpg space game

NAEV is a 2d action/rpg space game that combines elements from the action, rpg and simulation genres. It is inspired by the Elite and especially the Escape velocity series.

Uses a lot of content from Vega Strike.

 

NVIDIA Linux Display Driver 177.82 Updated 16 Nov 08 12:42
 posted by nath
Category: util
Avg. Rating: 4.094.094.094.09

Description: NVIDIA Linux Display Driver

Changelog:

  • Added support for the following new GPUs: Quadro NVS 450, Quadro FX 370 LP, Quadro FX 5800, Quadro FX 4800, Quadro FX 470, Quadro CX
  • Fixed a problem on recent mobile GPUs that caused a power management resume from S3 to take 30+ seconds.
  • Fixed a problem with hotkey switching on some recent mobile GPUs.
  • Fixed an image corruption issue seen in FireFox 3.
 

noeGNUd 0.8.5 Updated 16 Nov 08 12:31
submitted by entro-pposted by nath
Category: rpg
Avg. Rating: 4.374.374.374.37

Description: An alternate ascii/2D/3D UI for nethack using SDL and OpenGL

Changelog:

  • Update Slash'EM to 0.0.7E7F3
  • Default operating system for building is now Linux rather than FreeBSD
  • Remove outdated support for DeeT and LittleHack variants
  • Cleaned up various build system issues
 

Vendetta 1.8.46 Updated 15 Nov 08 20:06
submitted by 1ncarnateposted by nath
Category: rpg
Avg. Rating: 4.554.554.554.554.55

Description: Massively Multiplayer space game

Changelog:

  • Sell Selected... menu now includes profit/loss information.
  • Zoom out command now restores the FOV to the previous setting instead of 75.
  • A dialog now asks if the current desktop resolution should be selected as the initial resolution for fresh installs on Windows and Mac OS X.
  • FOV is based on aspect ratio of selected resolution for fresh installs.
  • HUD scale size is selected based on initial resolution for fresh installs.
  • More F5 HUD scale modes have been added for fresh installs.
  • Kill Forgiveness: Players may now "Forgive" PvP kills in faction-standing loss situations. A window pops up for the dead player, permitting them to "Forgive" the kill, within 15 seconds. Forgiven kills have no impact on the killer's standing. This is necessary for the impending Friendly Fire removal and other features.
  • Changed 'Sell Selected' button in Commodities Sell tab to 'Sell Selected...' to indicate that another dialog appears when the button is pressed.
  • Corrected size of speed/energy/distance HUD indicators for wide-screen modes.
  • Corrected aspect of loading screen and startup splash screen for wide-screen modes.
  • Fixed trade xp exploit where it could be acquired at inappropriate times.
  • Fixed bug where changing from one resolution to another with the same height wasn't resizing the interface.
  • Corrected ship buyback price display when not all items were bought back.
 


Previous 10 News Items
Hosting is generously provided by Tux Games. Go buy yourself a nice Linux game.
 

 
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